Graphic Designer & Visual Artist
I`ve created it in Blender. Post production made in Photoshop.
Piranha craft from PSX game WipeOut3 modelled and rendered in Blender. Textures created in Substance Painter. Post production made in Photoshop.
Black vase material created and rendered in Blender. Post production made in Photoshop.
My first car i`ve modelled and also rendered in Blender. Post production made in Photoshop.
Aircraft from PSX game Einhander. I`ve modelled and rendered it in Blender. Post production made in Photoshop.
Apple juice bottle that i`ve modelled and rendered in Blender. Label texture i`ve made using my phone camera and then correcting it in Photoshop.
Thats my remake of one frame from PSX game Shadow Master. I`ve modelled it and rendered in Blender. Textures are made in Photoshop.
Simple toy train i`ve modelled and rendered in Blender.
Two versions of cover case for Oppo Reno 12 Pro, rendered in Blender.
I`ve created it in Blender.
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Created in Adobe Illustrator.
I'm a passionate graphic designer with over 5 years of experience in creating compelling visual solutions. My work focuses on bringing brands to life through thoughtful design and creative innovation.
Interested in working together? Let's connect!